
The thing that makes City of Thieves different is that it doesn't feel like a book trying to force emotion on you by being set in WWII. It's a better-told story than that, putting the plot and the strong dialogue out there and letting the reader decide how to feel. There were moments of levity, and there were moments of darkness. But the reason it works is because the book doesn't ask us to do what so many others do, which is to erase all previous joy because of the new suffering. Just because things are bad on page 78, the book doesn't expect readers to forget they were laughing on page 68. It also has a very extemporaneous feel, less planned and plotted out, more characters thrown into the grinder and ending up one place or another. It surprises readers without going for the big twist.
It's written almost exactly the way we like our war stories. There is viloence, danger, broadly drawn heroes The story is almost a little too fantastic in spots, but that's exactly what makes it a pitch-perfect war story as opposed to a war novel.
No comments:
Post a Comment